/**
 * 
 */
package com.TangoGames.panel;

import java.util.Collection;

import android.graphics.Canvas;

/**
 * @author Arthur
 *
 */
public interface IPanelElement {

	Collection<IPanelElement> getChildrenElements();
	
	IPanelElement getParentElement();
	
	boolean isDrawable();
	
	void Draw(Canvas canvas); 

	void Update(long gameTime);
	
}
